Monday, September 04, 2006

About the fact of developing videogames

This is incredible. I make this blog for the people that don't understand spanish, and while the total of readers has been 34, only 1 is not spanish. Or at least it comes from UK (could be some spanish guy that is living in this part of the world, if not, please, i want your coments about my writing! :P).

Well, letting this things appart, today i will explain something about what i think about the fact of developing videogames.

First of all, i have to say that i hate the word videogame if its wrongly used. Videogames comes from games and video, that is, games that could be used in something like a tv. For this reason, Pro Evolution Soccer is a videogames. But Metal Gear Solid isn't. Metal Gear Solid, is more like a interactive film, this is, a story explained in a visual form, but where the user can interact with somethings.

Once this is clear, it's time to return to this fact. When I was young i thought i want to be a videogames programmer. The one who, once has the graphics, only has to put them in the program and make all work, including deciding things and giving the game a story. But this figure has become another. Now each worker has some tasks to do. For example, you can be one of the designers of the game and only work in cameras and secondary things.

Who is the one that decides all the other things?. It's difficult to say. Depends on the company.

But for me a Videgames Developer is a person that is thinking all the time in what will be his next game, or if is in one project, how to make his game better. This is also difficult, because more is not always better, and this is more certain if we are talking about a company. Also is a person that sees something interesting and thinks "how could i make this a videogame?".

So, if you are one of this types of person, fight for being a videogames developer. Someday you will arrive to this point.

Opa Opa forever!

No comments: